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Comment count is 21
Sexy Duck Cop - 2014-02-09

Holy shit, this wasn't on here?

My uncle worked for Microsoft in the early 90's, and we usually got the fancy-ass software of the future very early: Windows '93, Windows '95, Microsoft BOB, Comic Sans, all that. The 7th Guest was part of a huge garbage bag of software he unloaded on us one year, warning us that t7g (its DOS bootup command) was very scary and for mature audiences. I was an unusually wussy kid for my age, so I avoided it for months, even though it had the forbidden allure of my grandpa's stack of poorly hidden Playboys.

For some reason, I bought the strategy guide for it, which was absurdly ambitious. It was broken into three parts: The first was a first-person narrative walkthrough of the Seventh Guest saga written like a novel, the second a prosaic bullet-point checklist of how to beat the game and move on with your life, and the third was the original shooting script. I read through the script, which is far more graphic and obviously written with a much bigger budget in mind. Properly steeled, I punched "C: goto t7g" into DOS and held my breath.

Did you know you can't die in this fucking game? Or lose? Or get vaguely hurt? And that there's a magical "solve every problem" book in the Library? I didn't.


StanleyPain - 2014-02-09

It's true you could auto-solve the puzzles using the book in the library, but if you did, it wouldn't show you the completion FMV or any of the connecting story FMV which, back in those days, was kind a big deal.


cognitivedissonance - 2014-02-10

A similar FMV game that came out using the 7th Guest model was the "Are You Afraid of the Dark?" game, which I actually recall with far, far more fondness than 7th Guest. It took place in a haunted theater with a wax museum in the basement, and combined what would eventually become my love of vaudeville theatrics and B-grade horror, and defined my aesthetic for the next 20 years. I loved that game.


grimetooth - 2014-02-10

thanks for the story! yeah, my brother and i just found it at Ames I think, and it was a bit dated even then and on sale, but they were still some of the best game graphics i'd seen yet!
I wish I had had that strategy guide.


StanleyPain - 2014-02-09

The Fat Man did the music for this. (really famous video game composer once upon a time) The original CD-ROM had a rebook-audio soundtrack on it of the tracks played through the original Roland soundfont. (though at the time it was a little annoying since it was all on a single track)

http://en.wikipedia.org/wiki/George_Sanger_%28musician%29


StanleyPain - 2014-02-09

Watching the video, this game was clearly emulated using a better soundfont. The original game used mostly the Sound Blaster MIDI font (which actually wasn't bad at all)


cognitivedissonance - 2014-02-10

The Fat Man also did the music for Zombies At My Neighbors.


cognitivedissonance - 2014-02-10

AMUSINGLY HE'S QUITE TRIM.


Sexy Duck Cop - 2014-02-10

CD: I have no idea why I found that terrible non-joke funny, but I did.

PERHAPS IT'S BECAUSE WHENEVER SOMEONE TURNS ON CAPS LOCK, I READ IT IN A BANE VOICE.

I'm sorry. It's a neurological disorder and I am seeking treatment for my impossibly specific ailment.


Nominal - 2014-02-09

Primitive as this is, it still kicks the shit out of modern find the hidden object adventure games.


infinite zest - 2014-02-09

Haha.. I still have this game. I think it came with my cd-rom, along with Strike Commander. But my computer was still a 386 so it went really slow. Wolf3d and Commander Keen were about all I could play. I skipped to the end of this video, and without spoiling anything, there's a whole bunch of animated skeletons towards the end, if, I dunno, you're into that kind of thing..


infinite zest - 2014-02-09

The end credits are really great too.. "Produced by (Virgin) David Bishop." hehe


infinite zest - 2014-02-09

I'm feeling nostalgic now. I got the CD rom drive for my 12th birthday, and remember feeling bummed out because it didn't really work. My dad helped me install it and he didn't really know what a computer was (he brought the 386 home from work, which is how we had most of our computers). We installed it, booted up the game and it was like.. whatever negative frames per second looks like and completely unplayable.

Other kids were getting Super Nintengo or Sega Genesis, which was as plug and play as it got, at least for those days.


Nominal - 2014-02-09

You should have fiddled with your command.sys lines to free up more conventional and extended memory.

duh


StanleyPain - 2014-02-10

Dude, it took me weeks of fucking around with boot disks to get 7th Guest to run properly. But eventually it did and it was all good.


Sexy Duck Cop - 2014-02-10

I literally paid money for this game on Steam. Like I got out my credit card and punched in all 16 digits. With only an average amount of alcohol in my system.


badideasinaction - 2014-02-10

Yeah, this game was the grand champion of DOS fiddling to get it to work. Totally worth it.


grimetooth - 2014-02-10

I actually just downloaded it off of amazon, they made it compatible for current computers! and it runs really smoothly! (i remember it being very laggy back in the day) i'm already getting frustrated with the puzzles again! it's great!


Sexy Duck Cop - 2014-02-10

Just played my Steam version and it's refreshingly lagtastic.


Paracelsus - 2014-02-10

I remember when that staircase was kind of a big deal.


Quad9Damage - 2014-02-11

Bought this for twenty bucks on CD-ROM in a big box at Target.

Gave up at the cake puzzle.


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