|Caminante Nocturno |
Noscope double street cross. Conan clearly knows what he's doing.
|Oscar Wildcat |
Frogger. That's all I'm sayin'.
It's getting decent reviews (*for a CoD game) actually, though I won't buy it until it's on sale for .
Spec Ops: The Line is supposed to be a decent recent shooter game
I thought they were going after Gawker (as in all of it).
Yeah I loved how you could sit there for a minute making some bad guy crumble apart like a gingerbread man, and his buddy's still sitting there right around the corner and acts surprised when he sees you.
Kinda unrelated but someone in my house left behind her Xbox 360 because she's taking a year abroad, and all everyone uses it for is Netflix and youtube videos. Is there a single FPS that captures the fun of a game like Bond for the N64?
My problem with Spec Ops: The Line is it was a really great movie script crammed into the husk of a generic, boring, linear modern warfare shooter.
FarCry 3 is supposed to be good shooter fun.
Borderlands as well.
If you mean split-screen; nothing. Split-screen is dead.
Far Cry 3 is a brotastic, racist, stupid piece of shit trapped inside the shell of the most fantastic shooter ever.
Yeah, the whole FarCry series is pretty good, and Borderlands is balls-out awesome. They're both sandbox/RPG FPS games, though; if you're looking for a more traditional level grind a-la CoD or Soldier of Fortune, then Battlefield/ Bad Company and FEAR are nice franchises to check out. Battlefield is CoD with large maps, destructible environments, and fully controllable vehicles (including tanks and helicopters), while FEAR is an old school FPS with awesome enemy AI and some of the creepiest level design outside of Shalebridge Cradle.
CoD had some really nice split-screen co-op gameplay, though. I don't know if this one does, but MW2 and some of the others, can't even remember their names, are fun if you have a friend over and play the co-op missions.
Also if you haven't played games since that N64 Bond Game: Portal and Half Life 2.
I only played the first Far Cry and I am baffled as to how that could be considered an RPG.
Thanks! I've played games post-Bond up until the Dreamcast died and Sega stopped giving me money
I haven't played any farcry but afaik the 3rd game has little to do with the 1st.
RPG-lite. There are optional side-quests, leveling up mechanics, inventory management, and in FarCry 2 and 3, some "party" and (fairly stupid) "moral" choices that alter the storyline of the game. They're like Fallout or Boiling Point stripped of any and all non-combat perks and non-gun inventory concerns; somewhere below STALKER and above the first Crysis so far as their level of RPGness is concerned.
@Adham Nu'man you clearly missed the satire of Far Cry 3. It's a critique on video games. You apparently are also a clueless gamer.
That's what they've claimed. Seems to me very much like Tommy Wiseau claiming the same thing of the room post-facto mockery from the online community.
To me it's just a retarded mess of a game written by an idiot. Still, it's one of the best shooters I've ever played, so I'd recommend it either way.
@Adham Nu'man: I think that in Far Cry 3 the intent is fairly clear from the game: The fact that your nickname is "Snow White"; the Alice in Wonderland quotes; the repeated drug-induced hallucination sequences; the magic compass; and the history and nature of the island itself (Galapagos Tortoises and Komodo Dragons?) all suggest that maybe the events and world this game is presenting to you aren't exactly to be trusted.
The game presents the player with a fantasy, set in a fantasy world, where you turn yourself into this ultimate badass for revenge, power, and sex, and starts asking what that fantasy can motivate you to do. By the end the game has you torturing your brother and being willing to abandon your entire life, and it seems reasonable enough.
This is not to say it's without it's problems, and I'm not sure it succeeded at being a deconstruction of a fantasy well enough to justify the use of racial stereotyping and unfortunate invocation of the white savior tropes. Still, I don't think it's fair to say they were just making lazy use of cliches.
There is a lot of stupid shit in the game yes, I think it's all an excuse to fuel the action, which is great. Not buying there's some deeper metanarrative.
Maybe I'm wrong and I didn't get it, I'm getting old.
So it takes around 10 machine gun bullets at close range to knock over a carton of milk?
Whole milk is heavier.
So is CoD so big - the biggest game he's done so far - that they left out his usual score system at the end because they were so afraid of losing advertising?
Press X to pay respects.
| Register or login To Post a Comment|