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Comment count is 37
StanleyPain - 2009-07-07

WHAT???


Mike Tyson?! - 2009-07-07

Oh, by the way, Death.. I am getting all that shit back then killing you.


kennydra - 2009-07-07

So much quality dialogue in this game. I need to play it again...


HankFinch - 2009-07-07

and not just for the dialog, this game is fucking good.


chumbucket - 2009-07-08

Maria: "what do you here?"


Harveyjames - 2010-09-21

You can tell this game is well-written because they named the hero ALUCARD instead of something cheesy like DR. ACULA


Caminante Nocturno - 2009-07-07

I just played through this again recently. This game withstands the test of time.


Nikon - 2009-07-07

It's a true classic in every possible sense. It's a shame the only 2D Metroidvanias we are getting are on the DS.

Come on, Konami. Buckle down and make a real sequel to this for the next gen systems.


facek - 2009-07-07

There's shadow complex coming out on XBLA, should be some quality metroidvania.


Xenocide - 2009-07-07

Unlike every other game hero ever, Alucard had the foresight to arm himself to the teeth with all the best gear imaginable before starting his quest. But he forgot how much Death hates twinks.


freedoom - 2009-07-07

Death hates effeminate gay boys?


chairsforcheap - 2009-07-07

both definitions would apply here


chairsforcheap - 2009-07-07

metroid fusion starts the same way doesn't it


Merzbau - 2009-07-07

Hasn't that been a recurring Thing with all the Metroid games (you start with everything, lose it somehow, and slowly get it back)?


kingofthenothing - 2009-07-07

Yeah, Alucard came to bring the pain. Look at the way he practically flies to the castle in the beginning. He's not doing it to make the drawbridge deadline; he just doesn't want to mess around.

The older Metroid games don't start you out with anything special. I think the one most people will remember of the older ones is Super Metroid, where you just have basic equipment starting out. You didn't "Lose anything", but miraculously, the planet you're on is filled with goodies, and you don't even need half of them to beat the game.




Xenocide - 2009-07-08

Samus ended Metriod 1 and 2 with a gigantic armory the likes of which most bounty hunters could only dream of. She could take it with her on her next mission...but on the other hand, she's got that storage unit on Venus paid through for the next six months, and it'd be a waste not to put anything in there.


mashedtater - 2009-07-08

Alucard is bad-ass.

i used to play that game just to hear him talk.


fluffy - 2010-10-13

At least it's not like Other M where Samus actually has all the stuff with her but she doesn't use them because her former CO tells her not to.


Mike Tyson?! - 2009-07-07

One of THE best games of all time.


HankFinch - 2009-07-07

No kidding.

Given new technology, I want this game only 20x longer.
I don't care about updated graphics and I don't want it 3d.
I want THIS game MORE.


kingofthenothing - 2009-07-07

Hank, I sincerely wished video game companies listened to the fans. Sadly, they don't, and send you one of those "we can't use your ideas for legal reasons plus we have a good enough creative team thanks for playing our games love Konami" letters.

20x longer wouldn't be hard to pull off. Take away some of the cheesiest combos and make bosses have like a million hitpoints...


oogaBooga - 2009-07-07

HankFinch:

As an independant game developer and former modder extraordinaire, i can tell you that NO GAME COMPANY EVER IN THE HISTORY OF THE WORLD is smart enough to extend the life of its most popular games (that werent originally planned to be trilogies or somesuch ANYWAYS, that is).

So basically, everything you are asking for is easy to achieve, but impossible to make happen in the real world. The high-ups in every goddamn game company are so goddamn stupid that you could never convince them to believe it could make any money, simply because it doesnt use the havok engine or have sticky grenades or cost 10 dollars a month to play or is otherwise "next-gen".

Sprite games like this have so much potential. RTS games could take advantage of it by simply rendering 32 or 64 angles of a smoothly-animated 3d model and having it look JUST AS GOOD as the 3d model except actually just be represented in 2d. Would allow for much lower system requirements, meaning TONS more enemies onscreen at once. And if the company that did this had half a brain they would implement a Bungie's Myth II style physics engine where chunks of dead guys can be propelled and sharp metal bits cause damage based on the velocity its travelling, etc etc.

Im sorry i'll lay off the speed.


MrBuddy - 2009-07-08

So my suspicions about game companies is true. Geeze those guys are as bad as the TV and movie producers.


Herr Matthias - 2009-07-08

I didn't know Imari Stevenson posted here.


fluffy - 2010-10-13

oogaBooga, while sprites are cheap to render, storing that much sprite data isn't. At that point, the 3D data is more efficient for storage, and you can do a lot more with it. Also, if you're talking about graphics on the GBA or DS, there are significant limitations to the number of tiles you can store, how they can be addressed, and how quickly they can be swapped out for new tile sets.

There are plenty of games from the mid- to late-90s which used prerendered 3D artwork on 2D sprites (Donkey Kong Country, Mario Kart 64, the N64 version of Killer Instinct, etc.), and they looked pretty terrible.


Nikon - 2015-04-03

@ HankFinch

Get Ori and the Blind Forest on Steam. The game's a gorgeous Metroidvania and you'll love it.


poopskin - 2009-07-07

Konami is pretty much the only reason I still own a videogame system, which is still a ps2 :(


Camonk - 2009-07-07

What a fucking dick move.

By the game and by Death.


Nikon - 2009-07-07

Well, it stops the player from asking why Alucard went into the castle without anything to slay Dracula with.


kamlem - 2009-07-08

Death is quite well known for his dick moves.


Udderdude - 2009-07-08

1. You can skip this cutscene and keep the gear.
2. This game is so ridiculously easy that everything else it had going for it is pointless. Yeah, that's right. Bring on the butthurt.


oogaBooga - 2009-07-08

1. Its ridiculously easy when you know how to exploit everything. The point is people find a weapon they like and stick with it.
2. To skip the cutscene you have to have a beard of such length you cannot measure it in parsecs.


oogaBooga - 2009-07-08

Addendum: I love it when someone dislikes something simply because it is popular. All the whiny gibbering nerds who praise it constantly still cant keep it from being a great game simply by association.


poopskin - 2009-07-08

Yeah you gotta un-equip your sword and shit and get headbutted by the giant wolf backwards and you'll fly right past death. It's awesome :)


oogaBooga - 2009-07-08

you also have to put in the crazy "luck" name code or it wont work. never got it to happen, and i _love_ fucking with game physics and getting it to do things it shouldnt


Jeriko-1 - 2009-07-08

This game vanished from my apartment a couple of years ago. No idea what happened to it.

I bet it was that fucker, Death.


Nikon - 2009-07-08

He demanded that you cease your attack, and you were like, "I will not", so he was like, "FINE!!"

And then you lost your game.


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