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Comment count is 23
The Mothership - 2010-03-09

Stay to the very end. You will be rewarded.


charmlessman - 2010-03-09

I did. I was.


love - 2010-03-09

I saw this days ago, but I did not see the ending. thanks for the tip.


APE_GOD - 2010-03-09

To be fair, I don't think ILM is using Cinema 4D for its modeling and rendering needs.


augias - 2010-03-09

Sure but how much you wanna bet they're using chicken leg pics from google for their ball-sack modelling needs.


Comrade Admiral - 2010-03-09

I don't know, it's probably cheaper to just hire Mark Hamill's balls than it is to get a package of chicken from the grocery.


Billie_Joe_Buttfuck - 2010-03-09

Animation nerds.


Robin Kestrel - 2010-03-09

So that's where Donnie Hoyle went.


sosage - 2010-03-09

Not using the box modeling method? That's just sloppy.


fatatty - 2010-03-09

I actually used barbecue chicken for burn wounds on a game I was working on. Chicken has so many uses. I did not expect that one...


mouser - 2010-03-09

Now you know: balls taste like chicken.


sparklefatty - 2010-03-09

Pretty good. I'll have to get that program.


Scrotum H. Vainglorious - 2010-03-09

Grrrr it's not playing for me :{


Spike Jonez - 2010-03-11

It's Vimeo. Or it's a Scrotum-Ballsack Paradox.


La Loco - 2010-03-09

Continuity error:


When the balls leave the urine they are dry!


memedumpster - 2010-03-09

The shininess of the balls indicates they are laminated.


SeaSerpent - 2010-03-09

Holy Gaaaaaaaaaayyyyyy.


balistic - 2010-03-09

This reminds me of when I was designing a skin shader a few years ago in Animation Master ...

http://bprince.com/GONADS.jpg


oogaBooga - 2010-03-09

My balls don't look anything like that!


Toenails - 2010-03-09

"...but we'll get more into testicular deformation in another tutorial."

DDDDDDDDDDDDDDDDD:


THA SUGAH RAIN - 2010-03-09

I found that way funnier than im comfortable with.


Kojack13 - 2010-03-09

Pro tip: make one hang a little lower than the other for an ultra-real effect.


Scynne - 2010-03-09

This is a lot more like my grade 12 animation project than I feel comfortable with.


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